Calendars, but for long-term planning and recording history instead of day-to-day schedules.
I try not to do too much.
But that never works, so I juggle a dozen projects instead. This page is mostly dedicated to the ones that involve fighting the computer.
People have told me that can spot a Judah-made app/site from a mile away (unsure if this is a good thing), but that’s usually because of the particular way I use whitespace and borders. Apart from just visual design, here are some other things that I have begun to care about:
1. Users are not stupid. Don’t infantalise them, or you’re doomed to making boring stuff. Help them do things that they want to do.
2. The web is the best platform we have. It is not as “close” to users as phones are, nor is it as powerful as native apps. But it’s the one that’s open to the most people, at the cheapest price, and it has standards.
3. Speed is the feature. I want to make tools that feel light, both in design and usage. I refuse to use things that have serious lag. This has often lead me to offline-first designs.
4. It’s hard to keep things simple, but almost always worth it. Serious companies can’t really to do this, they have to deal with the necessary bloat of enterprise customers. I can afford to keep things clean, and should therefore choose to. Simple things are often cold-blooded, and cheaper to run/maintain.
5. Companies will die. They always do. What happens to your stuff once they disappear? Do they even offer an export? Try to choose data models that allow for ease of export/actual portability.